FBC: Firebreak review: a co-op shooter missing Control’s weird charm

with FBC: FirebreakRemedy Entertainment has entered the shooter of the first person. Appoint Control The universe-specifically the first game location, is called the brutal nightmare office called the oldest house-the players control a member of the team of three people from the Federal Office (FBC), which is charged with treating various containment violations. Unfortunately, all aspects that make Remedy worlds are completely absent in this naked cooperative shooter, which provides anything for long -term fans or those who invest in the current archers.
Players a fire They are like firefighters or disaster respondents, where each member occupies a different role: mechanic, water holder, electrician. Through five frequent levels, the difference should stop the spread of corruption, which is called Hiss (a mysterious red entity that turns people into raging zombies and other types of creatures). The goals differ from the destruction of subsequent observations to the reform of the fans, all during its attack by swarmers of different nightmare monsters.
ControlThe central basis of the connected universe is wider for treatment, which also includes Alan WeekIt is in its essence strange. How the treatment developers described it – for me And others – allow fluctuations between terrifying, strange, strange, and fun. The office itself is a government agency charged with containing strange elements and interacting with huge and strange global events: for example, the traffic signal that, when shining red, sends people to different sites, or a refrigerator that eats people if you stop looking at them.
In the remedy world, workers ’documentation in FBC, their monitoring, and the search for these types of gray enthusiasm for each bored researcher. The number of times the number of coffee filters must be recorded to be replaced in the restroom.
This reaction with a stone face to the stranger is only moderately in a fireWith brief reactions with the mission supplier Hank Wilder, head of security, in detailing the strange tasks in a slight monotony. Even the player’s characteristic shows this. One of the player’s voice options is called “Pencil Puster”, which, when receiving friendly fire, screams that such measures “violate the office policy.” Health restoration includes personalities that gather in the bathroom together; You can fix the equipment by hitting it with soreness.
As a person obsessed with him ControlI was impatiently expecting a return – especially in ordinary employees’ shoes, instead of almost the agency’s head, Jesse Faden (who played in it Control). But this feeling of uncomfortable playing off the rest is not here. The oldest house and its enemies feel more than just aesthetic, or even a kind of modification, for the public fire. There is no feeling of progress, and there is no comprehensive goal that you are working on. The levels and tasks are repeated. There are no even leaders at a large creeping level, such as horror in ControlExcept in one area.
You will see everything that the game should offer within a few hours, as each level has only three or four stages (with each consecutive stage at the same level that takes you to more wrapping), and some stages can be completed within three to four minutes. For example, one stage includes destroying the notes after. Once a sufficient number is destroyed, it rushes to the elevator while the crowd descends. The second stage requires the same goal, only this time you can reach the second area to destroy more notes. The third stage is repeated, just goes further and faces president. Each end with rushing.
While the game offers rates – like the most difficult enemies and anomalous distortion that can keep you a little on your toes – wears the primary side quickly. I do not feel that I make any progress in liquidating a full level, because once it was disinfected, there is no indicator that our team has made any teams. The only motivation is to get better equipment. At least, the game does not pay precise transactions and is very generous in its rewards, especially in difficult difficulties.
You can also raise the level of different roles independently: play mainly as a mechanic, you will have to start from the zero point if it turns, for example, the role of electricity. These roles feel distinguished, as you are given different equipment and capabilities. The mechanic can repair broken equipment almost immediately, which is a very useful skill given the number of broken machines exist. But the game is full of different risks, such as fire and grace, which can be denied by the soaker water – with water cannon -.
The shooting looks good, but standard weapons: guns, machine guns, pistols. Do not expect strange weapons like the service weapon from Control. This is the destruction of meat and consumption.
This is exactly what I disappointed me: ordinary workers in a world in which refrigerators eat people is what made me love ControlThe idea of being able to play a humble worker was exciting. However, this magic is very absent. I barely felt that I was part of FBC and it does not seem to have contained anything.
in ControlYou will wipe rooms and see the game world permanently. It is clear that the cooperative shooter cannot do things exactly the same way. But why do you not link anything like this to the host player? If I have to see the same level three times, then advance at every level, then why not show some permanent change from the previous range? There is no indication that the world interacts with the efforts of the Firebreak team.
In reality , a fire She feels like one of the models of multi -players who used to deal with a single -budget player (Think Mass Effect 3For example). If the players do not feel that they are making a difference as part of a team trying to stop the disease, then why should we get upset? The levels are similar to the hero squares, free from the deep science of the game. At least with hero archers, playing against other people keeps playing constantly. He felt this as if it had no meaning within a few hours, avocado for the game.
I really don’t know who a fire It is l. Fans for a long time Control You will not find possessions, ecological stories, or anything until he reads it. And those who are looking for multiple -playing archers have a lot of options already. This is a strange dim light for the studio that usually produces brilliance.
FBC: Firebreak It is now available on the computer, PS5, Xbox Series X / S. It is also available for Game Pass and PlayStation Plus subscribers.