Trending

Civilization 7 review: establishing your unique legacy

Syed Mayer developed the first Civilization A game in 1991 and has contributed to every repetition since then. When I visited the first year, I saw that the company maintains the computer that Meier used to develop the game, which still can be operated and operated. While walking in the studio halls, I didn’t only see his inheritance of his toys but also their employees, some of whom have children working or working in Firaxis, including Meier’s son. No wonder then The seventh civilization It is a game about inheritance And all the ways to leave a sign of history and contribute in the future.

The seventh civilization It is a strategic game in which a country sponsor or people have been extracted from the history of the world throughout the ages. As a leader, often a famous ruler or a prominent historical figure, your job is to develop your empire to become a prominent society in the world either through conquest, trade, culture or scientific progress. With time progressing, you should take options and take action for your civilization that defines how it develops into a global power. You must get resources, choose governmental and social policy systems, research technologies to improve your civilization, defend them from threats, and keep your citizen happy.

Most of my confrontations with other leaders were more friendly than this.
Photo: Firaxis games

One way is a legacy in Civilization Seventh Through the new CIV and Leader system. In the previous games, the chosen of a leader has selected you in a specific civilization. Now, CIV and Header are selected independently of each other. Caesar August is no longer linked to Rome, but it can now be the Pharaoh of Egypt or the King of Spain. Since the Roman Empire is the Roman Empire, I really enjoy this change. August ruled an empire that included Europe and North Africa, so it is historical and narrow logical that it can lead the civilizations of those geographical sites.

But beyond the small suspense, a dated heart gets a pair with Gal … FranceThe new system is simply a way to give players more flexibility. You don’t have to give up a favorite leader just because you don’t want to play as their CIV for a thousand, and play the game even a recommendation system that matches the leaders with CIVS that erodes their capabilities.

Perhaps the most deeper example of inheritance in Civilization Seventh It is the way civilizations move between historical ages. While the player’s civilization has remained the same throughout the game before, now, while you move between ancient times to the era of exploration and the age of exploration to the modern era, your civilization also changes, and develops with history. Like August and Egypt, from logical. Civilizations rise, fall and change with the march of time. Depending on the options you make and the policies you follow, you will also get your policies.

My game started playing as the Mississippi Empire in North America. Throughout the game, I had the option to follow the goals of one of the four advisers, and each had their own field of influence: economic, military, cultural or science. They have given me questions to complete, such as creating a certain number of cities or obtaining different luxury resources. Since Mississippi is COMMERCE and CIV, which focuses on trade, I chose economic tasks, and when it is time to move to a new era, this option opened the most sophisticated civilizations. It is a really interesting mechanical version of that Wrestler Quote, “What do we do now, echoes in eternity.” My Mississippi Empire fell and Magabahight appeared in place.

A screenshot of civilization 7 includes a Roman city with purple surfaces, colosium, and Bakkan near.

Photo: Firaxis games

But the inheritance can be complicated and difficult to move if you do not understand the date from which it comes. (Yes, I extend this metaphor, but indulge me). Civilization against He is the only one CIV I played hundreds of hours, and go to SeventhI am somewhat lost in some things. There is a complete system that works simultaneously to the comprehensive game, where I have to discover the optimal construction in my cities, taking into account things such as “neighboring bonuses” and “specialized allocation” I do not understand after 20 hours. Reading Civilopedia is a little abundance in the game, but even this is so confusing (and Wordy!) To the point that I gave up trying to understand it. There are many times when I choose without any strategy behind this because I simply did not count what is going on. I felt that the entire system has been developed for players who want to get Min / Max Hell from their CIVS for competitive play, but I am a simple girl. I want to see the numbers rise and buy my enemies with huge gold piles.

This is good for me. My CIV is very rich and I love well by Amnesty International, although everything is completely understood. There is a level of satisfaction in slowly overcoming the learning curve that makes me play for “another turn”. In the game The seventh civilization, Some players will leave a legacy of conquest – others of inspiring cultural works. But the legacy I leave will be among the excellent civil engineering.

The seventh civilization Launch on February 11 on the computer.

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button