Nintendo wants to keep ‘traditional approach’ to development as costs skyrocket

The largest and most powerful switch means larger and more dense games that take more time and money to earn them. But with the high development costs through the industry, Nintendo appears to have a plan to maintain things in control While moving to the era of switching 2.
In response to a question through A modern meeting of the shareholders About increasing costs in making games for the new control unit, President Nintendo Nintendo Shontaro Furukawa has admitted that “the development of the recent game programs has become greater than the range and longer in the period, leading to high development costs. The game’s work has always been a high -risk work, and we realize that high development costs increase these risks.”
However, he said that Nintendo’s development teams “currently put various ways to maintain our traditional approach to creating an increased scope and development. We believe it is important to make the necessary investments for the most efficient development.”
“The work of the game has always been a highly dangerous company.”
Of course, Nintendo is not alone, and the size of the disastrous game development was for many competitors. Last week only The Microsoft Games Department is highWhile outstanding games like Black tiger and Concorde Both were stopped alongside development studios. Nintendo has been one of the rare exceptions in the parked games industry, but keeping it will become an increasing challenge with an increase in the size of games. Then again, Furukawa provided one concrete method to combat this: smaller games.
“We also believe that it is possible to develop games programs with shorter development periods that are still providing consumers with a feeling of modernity,” said Furokawa. “We see this as one potential solution to worry about the costs of development and software prices, and we will explore it from different angles within the institution.”