Entertainment

‘Until Dawn’ review: Meta-horror based on game brings gore

Director David F. returned. Sandberg to his comfort area: a distant cabin in the woods filled with terrifying monsters. After helping two “Shazam!” Movies, and “lights out” The director announced that he will leave the superheroes behind them and return to this type of terror, and with his last movie, “Even Dawn”, it is clear that he is happy to be at home.

Like any good horror orange, Sandberg knows that the best examples need only a few elements that work well for work: a group of young people, the scary cabin mentioned above, in this case, clowns. The text program written by Blair Butler and Gary Dobirman is based on the PlayStation game written by movie makers Larry Vesnandin and Graham Raznik, who were inspired by films such as “Evil Dead” and “Poltergeist”. The adaptation of the film is already proud that “Evil Dead” affects its position, characters and the Gore worker.

But “even dawn” is also affected by postmodern things, such as self -reference things “The cabin in the forest” And “Happy Death Day” that plays in shape and expectations. It flourishes with the rules of video game (repetition, multiple life), which results in a movie that praises the part, part of choosing your own adventure, and part of the interactive home.

A group of young adults arrives at a strange “welcome center” while on the weekend trip looking for Melanie (Maya Mitchell), the sister of Klofer (Ella Robin), who was lost for a year. Friends of Clover’s Max (Michael Cimino), Megan (Ji-Young Yoo) and Nina (Odessa A’zion) came for moral support, along with ABE (Belmont Cameli), the new friend of Nina. The frightening feelings of the liquid outside the plans and the things are very badly badly and very quickly for friends. But then, the sand and time turns back. Friends alive, surprised and hit – and remember everything that happened. What is the horrific thing that might kill them in the next time episode?

“Stay alive at night or become part of it,” Crohn whispears to the clover during its second episode, and here lies the key to their survival. If they can avoid killing until sunrise, they will be fine (relatively). It is just that every episode brings new nightmares, unknown risks and different predators, and never allows the group to progress in matters. They should die and die again, and search for a way out of this time maze. But how many opportunities do they have?

Sandberg, Daberman and Butler work in a common type of Schlocky, as it offers stereotypes for the worn horror that we have already seen several times, before lifting everything with wild surprises. We have seen these players and the council before, but the film makers are trying to keep us on the fingers we presented with how the whole thing is shown.

However, if you expect any of this to be in real way, do not care. Peter Stormare revolves around the edges as a gun at a creeping fuel station and/or a psychiatrist for shocks, who simultaneously searched this city where the collapse of a devastating mine was destroyed most of the population. It performs a study on the transformative effects of fear, but this does not explain the reason for the wearing of miners in the zombie, nor does it shed light on a number of supernatural characteristics of nature. But “even dawn” does not make sense to work. The world of the film contains its own set of IronClad and this is all that matters.

The episode structure gives us more time with these characters as well. Although they are all in the well-known original models-the weak “final girl” and the consumers, the gocked, the satirical accurate, the cookie, but the intuitive-all of them completely form ridicule and domestic characters. There is something that is close and conflict with wearing nights, and in some way everyone accuses in some way, but they remain united, unlike most groups of friends who find themselves in a forest full of deadly entities.

Sandberg does not try to raise “until dawn” over the roots of horror B, as it embraces good, bad and gorgeous with his return, referring to the beloved films that put the speed and set up icons for something like this (he even a gesture to his own work in some fun simulation). It is likely that this is likely to the masses that appreciate the reverence and transformations alike, but it is bloody if it is lightweight pleasure for those who enjoy this type of old good rum in the forest.

Walsh is a Tribune news critic.

“Until dawn”

classification: P, for powerful, horrific violence, infection and language all the time

Running time: 1 hour, 43 minutes

Play: In a broad version on Friday 25 April

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