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We confirmed Nintendo’s Switch 2 TV dock supports VRR — so why doesn’t it work with Switch 2?

You want to play your games more smooth they can – but sometimes, the screen technology is in the road. For this reason, some of the latest TVs and mobile themes Variable update rate (VRR) screens that can compensate when your graphics cannot be submitted 60 or 120 fixed frames per second.

Nintendo Switch 2 has a VRR-originally, Nintendo announced that Switch 2 will also work with VRR. But Nintendo soon Signs were cleaned from VRR DOCked From its website, and on May 16, she apologized. “Nintendo Switch 2 supports VRR in mobile mode only,” the company He said Nintendo Lifeand Apology for “incorrect information”.

But I just confirmed that the official Nintendo Switch 2 Do VRR support – by connecting the steam surface in it.

VRR works.
Photo by Sean Hollester / Filter

In fact, we found many competing mobile can take out 4K at 120 Hz with both HDR and VRR if you connect it to Dock Nintendo Switch 2. I saw the same thing with Lenovo Legion Go with Steamos, and ASUS ROG X X ally With Pazette. We got the idea from Reddit, Where U/Dynamach Others report VRR in this way.

This is not in particular practical To operate a hand-laptop via Nintendo, because you will need a USB-C extension cable from the female and you will need to keep it constantly against the Nintendo platform loaded with a pulse to prevent it from going out-but I encountered that I have one of these cables dumped.

The Legion goes with Steamos described in Switch 2 Dock with a USB-C extension.

The Legion goes with Steamos described in Switch 2 Dock with a USB-C extension.
Photo by Sean Hollester / Filter

Before you ask, yes, I have already tested that 4K VR is actually working up to 120 frames per second – I didn’t only trust the Steamos flag that was supported. I downloaded it VRRTEST Open Source Tool And I had with different settings, only to check that the medium tires ranged between 48 frames per second, 60 frames per second and 90 frames per second, all of which remain on a TV.

So if Switch 2 supports VRR, and supports Dock VRR, then why not offer Nintendo output VRR from Nintendo Switch 2?

It will be a blessing in many games, whether we were talking about games like Cyberpunk 2077 This is not run at 60 frames per second on the switch to start, or even games that sometimes decreased less than that threshold (for example, 55 frames per second) as this decrease is currently manifested as a great stuttering in your playing way.

Personally, I think Nintendo can not think that Switch 2 is ready to put it on the big screen.

Last month, Digital museum I found “clear problems” Even in the mobile VRR mode in Switch 2, including Judder in Cyberpunk 2077 and No heaven is a man“Performing” conditions of 40 frames per second, and even in Funny: The world of assassination Putting 60 frames per second-although Nintendo’s welcome tour showed appropriate support for VRR.

“It is clear that the feature is there and work, because the welcome round proves this, but the actual implementation in other games so far is disappointing,” Digital museumRich Explanation on podcast.

But if you are looking for technical reasons for Nintendo’s lack of transition along VRR to the official sidewalk, Leadbetter tells me that he has not yet heard a good theory. However, he believes Nintendo may have made a sincere mistake when he wrote, then he apologized for writing, that Switch 2 would support VRR in TV mode. He doubts that Nintendo has explained the feature at the last minute.

This is just the latest technical strange about the launch of Switch 2, as we saw when testing the switch 2 USB-C Video output closed and Why did the best web cameras not succeed?.

But as before, Nintendo remains silent: he had no comment on our story.

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