To a T review: another whimsically weird game from Katamari’s creator

From the crafts similar to the worms extending to the length of the planetary system in Nobel Nubian boyTo the young prince who stores a spherical bloc from things to the buildings in Katamari DamsiKeita Takahashi games reflects the vision of an eccentric Creator. To T. It is another Takahashi title that fits this fun tradition, well, to the starting point. The protagonist is a young teenager, called a teenager, and his body is permanently attached to T-Pose. But although they may be able to fluctuate their fingers slightly or move their wrists to reach an element, their elbow does not exist sadly.
This is good, though! Like most Takahashi games, To T. It is also an intimate story about self -acceptance. Prep, an independent pop band from England, consists of even an infectious and objective song for the game about being the perfect form, regardless of your shape.
In a world where the elbows are largely attached to daily life, a teenager must pass through some unconventional routine because of their irreversible cruel arms. For one reason, teenagers cannot wear clothes, use the toilet, or even dry their face on its own. Even walking on the street can be a little tired, because their outstretched arms mean that they may unintentionally slap their hands to another corridor. Fortunately for teenagers, they have reliable exchange – a dog called a dog – more than keen to help them move in these tasks.
Take washing your face, which can initially have an unfamiliar relationship. In adolescence, you will need to distort the upper part of your body, and get to your hand towards the tap – which is uniquely designed to the teenager’s predicament – and lower your head, so the water stream retreats to your face. Next, you will keep your position so that your face is clean and free of persistent eye balance. Drying your teeth is another routine. This is done by reaching a special long -running toothbrush, getting the dog’s help to press the toothpaste on it, then clean your teeth until clean.
But these activities are not designed to be boring; You do not calibrate every small movement as you do in physics games like Bennett Foddy’s Qwop and Override it. Instead, these are simply different types of procedures that you will need. When your arms are perpendicular to your body, all these activities are in making one day.
It is also really happy, even if the movements can look unnecessary. The rinse of your mouth is the issue of irritation of the analog stick or trend keys, then pressing another button to spit the water in the sink. But you can also shake your head while doing this, so that you pour your spit like a small, zigzag waterfall. The use of the toilet allows you to mix many buttons, just so that you can listen to eager teenagers and approval while they are doing their work behind closed doors. There is no use in doing this other than laughing at these features and sounds, but it is a great way to urge the magic of the game inherent. This is the beauty behind To t He has no allegations about the type of game that tries to be.
In reality, To T. You can later inform you that you can skip any of this routine if you like. Do you want to have breakfast without brushing your teeth immediately? If you can tolerate the Green Gunk, stuck on your teeth for the rest of the day, move forward. The game will not be punished for skipping the teeth by brushing for one day – or two days.
To T. Chockful is one of these huge joys. Breakfast consists of grains and milk with a flavor every day, such as chocolate, mango and mango, and there is a small excitement to discover what these teenage mixtures can taste. In one of the meals, Teen commented that the grains tasted like rubber tires, and in another it was an explosion of exotic candy flavors. Regardless of taste, they welcomed all the mouth of these sugars with Gusto.
Exploring the neighborhood, especially on weekends, feels particularly editing, as it seems that your day is full of endless possibilities for fun. Restaurants offer small games in the form of competitions that eat speed, as they devour a giant atom on a piece of bread and even ice cream storms. There are metal currencies to collect and discover between shrubs and roofs of homes, new shops that must be seen, and wonderful mines – from a beacon to a magic mushroom forest – until they are lost. Even attending the school was an adventure, although the teenager was largely hesitant to go to the class in the first few days due to the uncontrolled development, but a problem was solved.
In the end, the teenager discovers an innate talent for aviation. By spinning their toes like a ballet dancer, they gain the ability to pass higher reasons. This skill has a little learning curve. As it turned out, flying is not particularly self -evident, and it took several attempts to get my feet out of the ground. But as with most tricks in To T.Failure is not a great right in deals deals. You are free to wander all over the city, but you prefer, whether it is flying, working or riding a single -wheel bike.
And you go deep into the game, To T. It revolves around an exciting story, a story that indicates Takahashi himself as a somewhat “stupid” in interview. After finishing the game, I can witness that one of his last moments, in fact, can not be almost illogical. However, it also made me really smile, which I haven’t done while playing games for a while.
Play and games may seem amid a trivial political climate, that is issue Takahashi mentioned that he was struggling when he was working on him His previous game, Watam. but To T.Central acceptance message, and finding joy in the smallest moments of life, looks like an ointment for these difficult times. At least, it gave me its motivation to continue to continue – we hope you will do the same for you too.
To t It is launched on May 28 on PS5, Xbox and PC.